Wednesday, April 27, 2016

My Interview with Local Musician Nathan Toth

Running Time 3:55 mp3







How long have you been actively involved with music?? And when did you realize that music would be so intrinsic to your life?

Tell me about your education in music. Self-taught? Any schooling?

Speak on some of the influences that took root in pursuing a life in music??

As humans we naturally go through struggles and face challenges. Has there ever been discord in a band or collaboration you've worked with? How did you cope and what are the paramount realization you had?

What was your biggest mistake in your career so far?

Name a few important attributes a sound engineer possesses? What separates a good sound engineer from a bad one?

What else does sound engineering entail other than knowing the technology and how to use the gear??

How do you know when you've overworked a mix??

As humans we all have interesting experiences to share and unique perspectives on the world. Tell me about the importance of empathy in your career?

What was the craziest gig you've ever played? Did you woo any ladies?


How do you want people to remember you, both musically and as a person?

Monday, March 7, 2016

Drift Strategy

1. Pull up a map of the city on Google
2. Compose a list of general locations that make up the downtown area


3. Put locations in hat and select 2 locations randomly (5th Ward & Walkers Point, Theatre District)
4. Use stopwatch to dictate direction changes. Start with 5 mins and then make direction change. After each direction change double the time spent in each new location/direction.




Sunday, February 28, 2016

Essay One Tati


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Friday, February 12, 2016

FOUND SOUND

Running time: 1:14


https://pantherfile.uwm.edu/wmcbride/Public/Film%20116/Sounds/01_Found_sound/Export/Found_Sound_Project1.wav?uniq=uocayj


Listening Process: At the trail head of creating the mix, I wasn't exactly sure which path the creative process would take me down, but I was enthused to get in and learn how to manipulate audio in ways unfamiliar to me. I decided to delve into a visual story that would connect with my audio mix . I've used Audacity before but not to the extent where I edited the mix quite extensively, so this was a great first project to experiment the programs functions. I sat down and listened to each clip one by one a few times over, searching for familiarities amongst the sound clips . Below i've provided my notes on each sound; a list compiled on how each raw audio clip affected my visualization of the people or objects creating the sound. It became apparent to me that some of the clips made sounds that imprinted in my mind. I heard a complex machine producing a variety of odd, chaotic noise. It created sounds in which captured your attention. Sounds filled with rowdiness and built-up anticipation. From here I made visual connections to the movie, "The Imitation Game", a movie depicting WWII British Intelligence creation of the Turing machine, an unprecedented machine that would go on to break the NAZI Enigma Code machine. Below I've embedded a NatGeo Clip which is very informative of the historical event. It soon dawned on me that I could re-create a scene at Bletchley Park, the central site for British codebreakers. Bletchley Park was a covert operation that regularly penetrated the secret communications of the Axis Powers. Now solving the Enigma Code was a tedious and tiring affair, it was a process in which dragged on for months, testing a team of mathematicians mental and emotional limits. Building a computing machine to solve Nazi Code was immense pressure. Mathematicians and scholars had 24 hours to attempt to crack the code machine before the combinations were reset and changed for the next day. If you didn't crack the combination by days end, all work spent on solving the code for that day became utterly useless. My sound mix paints the story of yet another day in Bletchley Park for mathematician Alan Turing. Waking up from a short rest, the character arises from his slumber to the sound of cars driving outside his window down below. The light pitter-patter of the rain sets the mood. It is another day to dig deep into analysis and thought. The character takes a few moments to mentally prepare himself for the 22+ hours of work ahead of him. The hours will consist of calculation, analytics problem solving, logistic discussion, outside the box thinking.  The few moments of making his way: down the stairs, out the door, into the rain, across the street, into the workshop. Out comes the Turing blueprints and fabrication plays. Alan begins to turn dials gradually, and you hear other noise making computing sounds. It starts slow and builds up, he jots down the results and analysis, shuts the machine off, to which the sound mix ends.